The first run will take about 4 seconds. After that results will be
cached.
Many thanks to Will for showing me the IC-Combiner and helping with early
versions. Most of the attribute equations I use are copied from Kev's
Combiner.
| • | Fixed mod selection dropdown to use Mod.Name
attribute. |
| • | Updated ICP to 1.2. |
| • | Filtered out deflection_armour_head from
dunkleosteus. |
| • | Added calcstats() to find top 10% for each
level. |
| • | Coal gets rounded down after attrcombiner. Electricity is
not rounded down in game. |
| • | Created SVG icons for limbs - based off of bmp icons from
Will. |
| • | Merged melee type, range type, and ability
filters. |
| • | Added ability filtering. |
| • | Fixed a bug when removing comments from lua
files. |
| • | Added tar.gz parser. Lua files are now bundled in a
tar.gz file. |
| • | Ranged damage is no longer rounded down, unlike melee.
Confirmed in IC. |
| • | Limbs are flagged if they're selectable. This can be
overridden. |
| • | Added display names, instead of file names. |
| • | Added sortable attribute columns. |
| • | Updated color scheme and layout. |
| • | Fixed stock names to match combiner names. |
| • | Rejected multiple impossible stock
combinations. |
| • | Added math for limb attribute calculations. |
| • | Converted ICP attrcombiner.lua to javascript. |
| • | Compared outputs to IC debug console outputs. |
| • | Created to simplify
IC Combiner. |
| • | Can load stock lua files and not do much else. |
| • | Built off of work from Kjones94, ddelamare, and
iamwso. |